Title: Persona Q: Shadow of the Labyrinth
Developer: ATLUS
System: 3DS
Release Date (US/NA): 25/11/14
Yet another game in the Etrian Odyssey series, though this time, things get shaken up a whole lot.
Persona Q is a cross over between two of ATLUS titles: the memorable casts and core of Persona 3 and 4, with the frame and structuring of Etrian Odyssey. On previous installments of Backlog Gaming I finished EO4 and EOU1, and following those up with another similar game was sure to be an exercise in burn out. At least, that's what I thought. I was pleasantly surprised to find how different Persona Q feels from the Etrian Odyssey games. While the surface of the game is very similar, the fact that the game still uses core Persona systems in battle is enough to drastically change the feel of the game. I found the battle system to be familiar to the point where the skills characters learn are largely the same as in their original games. It's certainly best to go into this with Persona experience. While it largely is a stand alone title, the characters aren't given introductions, relying on the player's to have prior knowledge of their stories and personalities. It's a great title to sink hours into, Persona veteran or not.